[settings]
my_peds15Count = 3
my_peds15[0]Model = g_m_y_salvagoon_03
my_peds15[0]Model2 = 0x3B8C510
my_peds15[0]Positionx = -679.3713
my_peds15[0]Positiony = -949.9435
my_peds15[0]Positionz = 20.93851
my_peds15[0]Heading = 350.0003
my_peds15[0]Task = 20
my_peds15[0]Weapon = Bat
my_peds15[0]Group = 1
my_peds15[0]SeatPosition = -1
my_peds15[0]my_peds_variation = Default
my_peds15[0]my_peds_Accuracy = 10
my_peds15[0]my_peds_Health = 1000
my_peds15[0]my_peds_Armour = 800
my_peds15[0]my_peds_Invincible = False
my_peds15[0]my_peds_DrivingSpeed = 60
my_peds15[0]my_peds_DrivingStyle = Normal
my_peds15[0]my_peds_CombatEngaugeRange = 5
my_peds15[0]my_peds_CanLeaveGuardRange = False
my_peds15[0]my_peds_GuardRange = 3
my_peds15[0]my_peds_VecFallowDist = 5
my_peds15[0]my_peds_seeingRange = 30
my_peds15[0]my_peds_hearingRange = 60
my_peds15[0]my_peds_group_numb = 0
my_peds15[0]my_peds_Combat_Ability = 10
my_peds15[0]my_peds_senario = WORLD_HUMAN_GUARD_STAND_ARMY
my_peds15[0]my_peds_can_exit_vehicle = False
my_peds15[0]my_peds_waypoint = 3
my_peds15[0]COMPONENT_FACE_DRAWABLE = 0
my_peds15[0]COMPONENT_FACE_TEXTURE = 0
my_peds15[0]COMPONENT_HEAD_DRAWABLE = 0
my_peds15[0]COMPONENT_HEAD_TEXTURE = 0
my_peds15[0]COMPONENT_HAIR_DRAWABLE = 0
my_peds15[0]COMPONENT_HAIR_TEXTURE = 0
my_peds15[0]COMPONENT_TORSO_DRAWABLE = 0
my_peds15[0]COMPONENT_TORSO_TEXTURE = 0
my_peds15[0]COMPONENT_LEGS_DRAWABLE = 0
my_peds15[0]COMPONENT_LEGS_TEXTURE = 0
my_peds15[0]COMPONENT_HANDS_DRAWABLE = 0
my_peds15[0]COMPONENT_HANDS_TEXTURE = 0
my_peds15[0]COMPONENT_FEET_DRAWABLE = 0
my_peds15[0]COMPONENT_FEET_TEXTURE = 0
my_peds15[0]COMPONENT_EYES_DRAWABLE = 0
my_peds15[0]COMPONENT_EYES_TEXTURE = 0
my_peds15[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds15[0]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds15[0]COMPONENT_TASKS_DRAWABLE = 0
my_peds15[0]COMPONENT_TASKS_TEXTURE = 0
my_peds15[0]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds15[0]COMPONENT_TEXTURES_TEXTURE = 0
my_peds15[0]COMPONENT_TORSO2_DRAWABLE = 0
my_peds15[0]COMPONENT_TORSO2_TEXTURE = 0
my_peds15[0]PROP_HATS_INDEX = -1
my_peds15[0]PROP_HATS_TEXTURE = -1
my_peds15[0]PROP_GLASSES_INDEX = -1
my_peds15[0]PROP_GLASSES_TEXTURE = -1
my_peds15[0]PROP_EARS_INDEX = -1
my_peds15[0]PROP_EARS_TEXTURE = -1
my_peds15[1]Model = g_m_y_famdnf_01
my_peds15[1]Model2 = 0xDB729238
my_peds15[1]Positionx = -682.9937
my_peds15[1]Positiony = -949.8433
my_peds15[1]Positionz = 20.78062
my_peds15[1]Heading = 65.00717
my_peds15[1]Task = 20
my_peds15[1]Weapon = Bat
my_peds15[1]Group = 1
my_peds15[1]SeatPosition = -1
my_peds15[1]my_peds_variation = Default
my_peds15[1]my_peds_Accuracy = 10
my_peds15[1]my_peds_Health = 1000
my_peds15[1]my_peds_Armour = 800
my_peds15[1]my_peds_Invincible = False
my_peds15[1]my_peds_DrivingSpeed = 60
my_peds15[1]my_peds_DrivingStyle = Normal
my_peds15[1]my_peds_CombatEngaugeRange = 5
my_peds15[1]my_peds_CanLeaveGuardRange = False
my_peds15[1]my_peds_GuardRange = 3
my_peds15[1]my_peds_VecFallowDist = 5
my_peds15[1]my_peds_seeingRange = 30
my_peds15[1]my_peds_hearingRange = 60
my_peds15[1]my_peds_group_numb = 0
my_peds15[1]my_peds_Combat_Ability = 10
my_peds15[1]my_peds_senario = WORLD_HUMAN_GUARD_STAND_ARMY
my_peds15[1]my_peds_can_exit_vehicle = False
my_peds15[1]my_peds_waypoint = 4
my_peds15[1]COMPONENT_FACE_DRAWABLE = 0
my_peds15[1]COMPONENT_FACE_TEXTURE = 0
my_peds15[1]COMPONENT_HEAD_DRAWABLE = 0
my_peds15[1]COMPONENT_HEAD_TEXTURE = 0
my_peds15[1]COMPONENT_HAIR_DRAWABLE = 0
my_peds15[1]COMPONENT_HAIR_TEXTURE = 0
my_peds15[1]COMPONENT_TORSO_DRAWABLE = 0
my_peds15[1]COMPONENT_TORSO_TEXTURE = 0
my_peds15[1]COMPONENT_LEGS_DRAWABLE = 0
my_peds15[1]COMPONENT_LEGS_TEXTURE = 0
my_peds15[1]COMPONENT_HANDS_DRAWABLE = 0
my_peds15[1]COMPONENT_HANDS_TEXTURE = 0
my_peds15[1]COMPONENT_FEET_DRAWABLE = 0
my_peds15[1]COMPONENT_FEET_TEXTURE = 0
my_peds15[1]COMPONENT_EYES_DRAWABLE = 0
my_peds15[1]COMPONENT_EYES_TEXTURE = 0
my_peds15[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds15[1]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds15[1]COMPONENT_TASKS_DRAWABLE = 0
my_peds15[1]COMPONENT_TASKS_TEXTURE = 0
my_peds15[1]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds15[1]COMPONENT_TEXTURES_TEXTURE = 0
my_peds15[1]COMPONENT_TORSO2_DRAWABLE = 0
my_peds15[1]COMPONENT_TORSO2_TEXTURE = 0
my_peds15[1]PROP_HATS_INDEX = -1
my_peds15[1]PROP_HATS_TEXTURE = -1
my_peds15[1]PROP_GLASSES_INDEX = -1
my_peds15[1]PROP_GLASSES_TEXTURE = -1
my_peds15[1]PROP_EARS_INDEX = -1
my_peds15[1]PROP_EARS_TEXTURE = -1
my_peds15[2]Model = g_m_y_strpunk_01
my_peds15[2]Model2 = 0xFD1C49BB
my_peds15[2]Positionx = -690.8381
my_peds15[2]Positiony = -949.5137
my_peds15[2]Positionz = 20.29194
my_peds15[2]Heading = 95.0004
my_peds15[2]Task = 20
my_peds15[2]Weapon = MachinePistol
my_peds15[2]Group = 1
my_peds15[2]SeatPosition = -1
my_peds15[2]my_peds_variation = Default
my_peds15[2]my_peds_Accuracy = 10
my_peds15[2]my_peds_Health = 1000
my_peds15[2]my_peds_Armour = 800
my_peds15[2]my_peds_Invincible = False
my_peds15[2]my_peds_DrivingSpeed = 60
my_peds15[2]my_peds_DrivingStyle = Normal
my_peds15[2]my_peds_CombatEngaugeRange = 5
my_peds15[2]my_peds_CanLeaveGuardRange = False
my_peds15[2]my_peds_GuardRange = 3
my_peds15[2]my_peds_VecFallowDist = 5
my_peds15[2]my_peds_seeingRange = 30
my_peds15[2]my_peds_hearingRange = 60
my_peds15[2]my_peds_group_numb = 0
my_peds15[2]my_peds_Combat_Ability = 10
my_peds15[2]my_peds_senario = WORLD_HUMAN_GUARD_STAND_ARMY
my_peds15[2]my_peds_can_exit_vehicle = False
my_peds15[2]my_peds_waypoint = 5
my_peds15[2]COMPONENT_FACE_DRAWABLE = 0
my_peds15[2]COMPONENT_FACE_TEXTURE = 0
my_peds15[2]COMPONENT_HEAD_DRAWABLE = 0
my_peds15[2]COMPONENT_HEAD_TEXTURE = 0
my_peds15[2]COMPONENT_HAIR_DRAWABLE = 0
my_peds15[2]COMPONENT_HAIR_TEXTURE = 0
my_peds15[2]COMPONENT_TORSO_DRAWABLE = 0
my_peds15[2]COMPONENT_TORSO_TEXTURE = 0
my_peds15[2]COMPONENT_LEGS_DRAWABLE = 0
my_peds15[2]COMPONENT_LEGS_TEXTURE = 0
my_peds15[2]COMPONENT_HANDS_DRAWABLE = 0
my_peds15[2]COMPONENT_HANDS_TEXTURE = 0
my_peds15[2]COMPONENT_FEET_DRAWABLE = 0
my_peds15[2]COMPONENT_FEET_TEXTURE = 0
my_peds15[2]COMPONENT_EYES_DRAWABLE = 0
my_peds15[2]COMPONENT_EYES_TEXTURE = 0
my_peds15[2]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds15[2]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds15[2]COMPONENT_TASKS_DRAWABLE = 0
my_peds15[2]COMPONENT_TASKS_TEXTURE = 0
my_peds15[2]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds15[2]COMPONENT_TEXTURES_TEXTURE = 0
my_peds15[2]COMPONENT_TORSO2_DRAWABLE = 0
my_peds15[2]COMPONENT_TORSO2_TEXTURE = 0
my_peds15[2]PROP_HATS_INDEX = -1
my_peds15[2]PROP_HATS_TEXTURE = -1
my_peds15[2]PROP_GLASSES_INDEX = -1
my_peds15[2]PROP_GLASSES_TEXTURE = -1
my_peds15[2]PROP_EARS_INDEX = -1
my_peds15[2]PROP_EARS_TEXTURE = -1
